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Credit Where it’s Due

Towards the start of my career in the industry, I helped wrap up a US-developed game based on a famous Japanese cultural icon. It was being published by a well-known company that had long left the console scene and has since, struggled on its own. Anyhow they didn’t seem keen on the idea of crediting the developers on the end game credits sequence.

From what I understand, our company owner refused to hand over the final build until that was remedied. It was - Every developer was listed in name only, without any job title, meanwhile the publisher’s own credits were extended to include not only their job titles, but as well as special thanks to their families and pets.

Nice, huh?

In the end, we still worked with them on two other projects, and to no one’s surprise, we still had issues with them…