Tales from The Trenches Archive

Submit your own Tale from The Trenches

Of course I wasn’t doing my job…

I applied to one of my favorite RPG companies and got a job testing a game people were very excited to play. We were the localization team.

The first week of the job, the parent company didn’t have the English translation. So we played the game with vague handwritten guides telling us what to do. This should have been my first clue that things were not going to go well.

The second week the team got the English version of the game and I got my assignments. Test two portions of the game.  Excited, I rushed to the first of my parts of the game to test, and it was a mess. Happily, I logged the errors. Only to be told that they knew about this problem and it wouldn’t be fixed for a few more versions and not to bother logging the bugs.

So I rushed again to my other assignment.  Only to find out that the game crashed and I wouldn’t be able to get to the epilogue (my other task) for a few more versions.  Again, I was told it was a known problem and not to bother with it.

For four weeks I logged problems on the game that had nothing to do with my assignment. At the end of the 4th week we were all given evaluations. I was told that I was doing the “best I could with a bad situation” and they promised to “have a working version by next week.”

Week 5 rolls around and on Wednesday I’m finally given a working version of the game.  I once again rush to my assignments. At the end of the day they called me and the other guy working with me into the office and fired us for “low productivity.”